Where students learn AI by building games.

Level Up is a hands-on AI incursion for Perth and Western Australia schools, where students build their own game and learn how AI works through practical classroom experience.

Word5

Word5

Guess the word

Pong

Pong

Classic arcade rally

Frogger

Frogger

Hop through traffic

Chesstr

Chesstr

A playful chess variant

Bullrun

Bullrun

Dodge and survive

Sats Garden

Sats Garden

Grow and collect

What is Level-Up?

Level Up is a guided AI incursion for school students, designed to teach how AI works through hands-on use. During the session, students build their own games with AI tools, experiment with ideas, and see how instructions turn into behaviour on screen.

The session is facilitated step by step in a classroom setting, with students working alongside their teachers and making progress as they go. Level Up is designed to fit naturally into school environments across Perth and Western Australia, focusing on practical experience and understanding rather than abstract explanation.

Who it’s for

For Perth and WA high school students. Designed for mixed abilities, with no prior coding required.

Session format

A 90-minute facilitated AI incursion and classroom workshop, guided from start to finish and designed to fit real school settings.

What students build

A playable game created using AI. Something they can run, test, and share.

Games are a powerful way to learn about AI

Building games provides a familiar environment where students can experiment with AI, test ideas, and see results immediately. This makes learning practical and intuitive, rather than abstract.

01

A low-stakes environment for experimentation

Games give students permission to try ideas, break things, and start again without consequence. That matters when learning how to use AI, because understanding comes from exploration rather than getting things right the first time.

02

Fast feedback makes learning visible

When students change a prompt or rule, they immediately see the result take shape on screen. This tight feedback loop helps them quickly build intuition for how AI systems respond and behave.

03

Iteration mirrors how AI works in practice

Learning AI is not about writing perfect instructions. It’s about describing intent, observing outcomes, and refining ideas. Game building makes this process obvious and engaging, rather than abstract and theoretical.

04

Familiar context, deeper understanding

Most students already understand games as systems with rules, logic, and outcomes. Using that familiar context lowers the barrier to learning and helps students focus on how the technology works, not on learning an entirely new domain.

What happens in a Level Up workshop

Each Level Up session is designed to get students building quickly, with clear guidance at the start and increasing independence as they go. Students learn by making changes, testing ideas, and seeing the results immediately in the game they're building during this Perth school incursion.

01

Setup and Start Building

Students are introduced to the tools and the goal for the session. Everyone gets a working game on screen early, so momentum starts fast.

15 minsGuided
01Introduction to the tools
02Game scaffold is setup
02

Shape the Game with AI

Students use AI agents to add rules, mechanics, characters, and interactions. Ideas are turned directly into behaviour they can see and test.

30 minsHands-on
01Add game mechanics
02Create interactions
03

Test, Tweak, and Improve

Students play what they've built and adjust what doesn't feel right. This is where the learning lands as students see how instructions translate into outcomes.

30 minsIterate
01Playtest your game
02Refine and improve
04

End with a Real Game

Students end with a playable game they can run and share. The session closes by reflecting on how the system works and what they built.

15 minsReflect
01Share your creation
02Understand how it works

What Students Walk Away With

By the end of the workshop, students have more than a finished game. They leave with a practical understanding of AI and the confidence that comes from having built something themselves.

A practical understanding of how AI works

Students see how instructions, rules, and feedback shape behaviour. They learn through experimentation rather than abstract explanation.

Confidence to build and explore

Students leave knowing they can shape systems themselves. AI feels usable and approachable, not intimidating.

Something real to point to

Each student finishes with a playable game they've built. It becomes a reference for future learning and experimentation.

Support for Teachers and Schools

Level Up is available as a school AI incursion across Perth and Western Australia. It is designed to fit comfortably into real classroom environments, with facilitation and support built in from the start.

Facilitated and supported delivery

The session is led step by step by our team. Teachers are supported throughout, not expected to lead.

No prior AI expertise required

Students and teachers can take part together. No technical background is needed to participate.

Designed for real classrooms

Works with mixed abilities and existing devices. Structured to be focused, practical, and manageable.

Frequently Asked Questions

Here are answers to some of the common practical questions schools and teachers ask when considering Level Up.

Who we are.

Level Up is delivered by Other Stuff, a Perth-based team that works hands-on with AI systems in the real-world. Our work focuses on helping people understand how AI actually behaves by building and running things that are practical, not by talking about them in theory.

We've also worked with Stakwork, a Silicon Valley AI company on agent-based systems, and that lived experience shapes how we teach, advise, and support others - always grounded in what works in practice, not just in theory.

We've seen that confidence and understanding come fastest when people are able to build something themselves and observe how it works in practice. Level Up is an extension of that approach, adapted for schools.

Pete Winn

Pete Winn

Co-Founder

Pete has a long track record in process redesign, deep tech and large enterprise and programme deployments from Rolls Royce to Rio Tinto.

Andy David

Andy David

Co-Founder

Andy's background is in venture design, management consulting and technology startups, including process improvement for enterprise and SMEs.

Get Started

Let's talk about what's slowing your business down.

Let's talk about bringing Level-Up to your school.

Book a Call